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Showing posts from January, 2019

How I Start 'Call of Cthulhu' - part 1, History and Background

I'm running Call of Cthulhu again This is a brief look at how I plan to begin a short series of Call of Cthulhu investigations.  I'm trying to be a lot more organised in how I go about things, so this is helping me get my thoughts together for the game. My History with Call of Cthulhu I read H.P. Lovecraft long before there was ever a game based on his works.  In fact, I was introduced to them by a fellow D&D player when I was in sixth form.  Not surprisingly, elements of the Mythos crept into (infected?) our games back then, but I don't think any of us thought of running games set around Lovecraft's time or in his world. A few years later I was at uni, and one of my home gaming group began entertaining me with letters about his CoC games.  (Dave, we miss you).  It sounded great fun, especially as he presented a lot of them as letters from his character, I don't believe he made it off R'lyeh.  I bought the second edition about an hour after my final e

Welcome

Welcome. Welcome, whether you've stumbled across this or if you're a reader of my ' Periodic Painting Table ' blog, come inside, pull up a seat, grab a drink and make yourself comfortable . Thrice welcome. Why am I doing another Blog? It has become obvious to  me recently that I have a bit to say about how I go about designing adventures for RPGs.  I spent a lot of virtual ink recently on the other blog ( starting here ), going on (and on) about my long running 4th Edition D&D campaign, and, while I wanted to say the stuff, perhaps it didn't belong there (apart from the post about how I crafted for the games).  Hence this new enterprise. What is it all about? What can you expect to find on here?  Well probably a lot less than on my other blog, both in number and frequency of posts.  One thing I am going to be using it for is to ponder the choices I make for my next campaign.  If you are wondering why, it helps me to organise my thoughts in this way, and